2010. február 14., vasárnap

New Vegas: OXM scan

Végre felkerültek a netre az Official Xbox Magazine New Vegas-os cikkének szkennelt oldalai:


Az új infók pedig az alábbiak:
  • The Brotherhood of Steel is back, but the core story revolves around the NCR and Caesar's Legion.
  • SPECIAL now has descriptions - eg CHA 10 = Cult Leader, EN 1 = Basically Dead.
  • Those descriptions for Strength: 10 - Hercules' Bigger Cousin 9 - Doomsday Pecs 8 - Circus Strongman 7 - Beach Bully 6 - Barrel Chested 5 - Average Joe 4 - Lightweight 3 - Doughy Baby 2 - Beached Jellyfish 1 - Wet Noodle
  • You get a Vault 21 jumpsuit from the doc who revives you, along with a pistol and a Pip Boy 3000.
  • Weapons can be modified, but modifications only have positive results. The magazine implies you won't need to make a choice between different mods, because they won't be mutually exclusive.
  • And a little later the magazine contradicts itself by writing that adding a larger magazine increases reload times.
  • Every weapon has a special attack, not just the golf club. It seems that Fore! does not mean groin shots are back for every weapon.
  • Guns have different knockback amounts, pistols don't do much, shotguns blast people away.
  • There's a town-specific reputation, and Obsidian has 'hinted' that the reputation will impact endings.
  • Karma has been overhauled, tracking the factions and ideologies that you agree with.
  • Nightkin are back, as blue-skinned Super Mutants who've gone schizophrenic through Stealth Boy use. They attack you while cloaked, deactivating cloak at the last minute to hit you with a club.
  • The Tabitha situation can also be resolved by convincing Tabitha to revolt against the other Super Mutants.
  • Helios One is not only a power plant, but also the location of the controls of a solar weapon developed by Poseidon Energy which you can employ yourself.
  • You can now choose the main character's age.
OXM also lets us know they have much sympathy for the plight of the fans of the Fallout franchise, now that the games are being developed by a completely different company:
Clearly, you have a responsibility to push the series forward, but there's also nothing worse than a misguided attempt to differentiate a folow-up that only ruins what everyone loved about the original. Throw in a new developer - New Vegas is being developed by Obsidian rather than Bethesda's in-house team - and there is no doubt that a fair few Fallout fans will be more than a little concerned that this could be a recipe for nuclear disaster.
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